Garry Kitchen's Super Battletank: War in the Gulf is a 1992 tank simulation game developed by Imagineering and published by Absolute Entertainment for the SNES. Set during the 1991 Gulf War's Operation Desert Storm, players take on the role of a UN M1A1 Abrams tank commander completing multiple military missions.
Players operate the tank using its advanced weapon systems, including 120mm armor-piercing rounds, a 7.62mm machine gun, smoke grenades, and night vision gear, to complete objectives like destroying enemy targets and protecting friendly facilities. Enemies include Soviet Mi-24 "Hind" attack helicopters, T-72 tanks, and Scud missile launchers.
The game uses a first-person perspective with a split screen: the top shows the external desert environment and enemy vehicles, while the bottom displays the tank's dashboard with operational info. Players navigate vast desert terrain, avoid minefields, use terrain for cover, and engage enemy forces.
Praised for its realistic battlefield atmosphere and varied mission design, the game delivers intense, thrilling gameplay. Its graphics and sound were highly regarded at the time, boosting player immersion.
Overall, Super Battletank 1 is a classic tank simulation that successfully blends strategy and action elements for a memorable gaming experience.