Super Battleship is a naval simulation game developed by Synergistic Software and published by Mindscape. Released in 1993 for the SNES and Genesis, it expands on Milton Bradley’s classic Battleship board game with new modes and features.
It offers two modes: Classic Battleship, the traditional digital version where players face the CPU by guessing enemy ship positions to sink their fleet, and Super Battleship, a more complex simulation with 16 missions to complete within a set number of turns.
In Super Battleship mode, players command various ships armed with missiles, torpedoes, depth charges, and naval guns. This turn-based mode requires players to issue movement and attack orders within a time limit each turn; battles play out in real time, and players must assign crew to repair damaged systems. Supplies are obtained by capturing bases, warehouses, or docking at friendly ports, and coastal batteries may fire on ships within range in some missions.
The interface includes radar for detecting surface ships and sonar for spotting submarines, mines, and other underwater targets. Victory conditions vary, from escorting merchant ships to their destination to wiping out all enemy forces.
Notably, the SNES and Genesis versions differ in several ways: the SNES release has significantly improved graphics, lower difficulty, and different weapon firing mechanics. It also plays a "funeral march" when a ship sinks, boosting immersion.
Overall, Super Battleship is a naval simulation game blending strategy and real-time elements, ideal for players who enjoy challenges and strategic planning.