King of Kings is a turn-based strategy game developed by Atlus and released by Namco for the Family Computer in Japan in 1988. Blending wargame elements, it features 22 controllable unit types including humans, elves, and dragons—humans have low defense, elves are low-cost, and dragons are pricey but powerful. It offers a single-player campaign with 4 maps against Lucifer’s AI team, plus a 4-player multiplayer mode with 8 extra maps. Powered by the Namco 163 wavetable audio chip, it delivers rich sound effects.