Taikyoku Igo: Goliath is a go game for the Super Famicom (Super NES) released in Japan by Bullet-Proof Software on May 14, 1993. Its name comes from the go program "Goliath" by Dutch developer Mark Boon, one of the first AI systems to beat human professional go players. Boon later ported Goliath’s code to NES hardware; Bullet-Proof Software licensed this build and integrated it into the title.
The game offers customizable options like board size and AI strength. Players can pick 9x9, 13x13, or 19x19 boards to suit different skill levels. It also lets users adjust AI difficulty and set handicap stones to fit various needs.
Notably, its rules and play style reflect Japanese go conventions, which differ somewhat from Chinese go. Players used to Chinese rules may need time to adjust.
Overall, Taikyoku Igo: Goliath delivers a rich experience for go fans, ideal for those looking to practice and improve their skills on the Super NES platform.