The Goonies II: The Fratellis' Last Stand is an action-adventure game developed and published by Konami in 1987 for the Nintendo Entertainment System (NES). As the sequel to the 1986 game The Goonies, it continues the original story. Players control protagonist Mikey, whose six friends have been kidnapped by the Fratelli family, along with a mermaid named Annie. The goal is to navigate complex mazes to rescue all the captives.
Featuring non-linear design, the game blends platform jumping with first-person exploration. Players move between areas using ladders and doors, with each zone boasting unique enemies, visuals, and music for varied gameplay.
Players can collect various weapons and items: primary weapons include a yo-yo (melee), slingshot (ranged, requires ammo) and boomerang (unlimited ranged use); secondary weapons like bombs and Molotov cocktails attack enemies or reveal hidden doors. Items such as spring shoes (boost jump height) and super shoes (increase speed) help unlock new areas.
A standout feature is its first-person exploration mode. Upon entering a door, the view switches to first-person, letting players search rooms for hidden items, interact with NPCs, and free captives—each rescue increases Mikey’s health.
Well-received upon release, The Goonies II is regarded as an early open-world game classic, earning acclaim for its non-linear design and rich exploration elements.