Carmageddon 64 is a racing game developed by Software Creations and published by Titus Interactive. It launched in Europe in 1999 and North America in 2000, as the Nintendo 64 port of Carmageddon II: Carpocalypse Now, retaining all core gameplay and elements of the original title.
Players drive various vehicles across diverse settings like cities, mines, and industrial zones, competing against AI-controlled opponents. Races must be finished within a time limit, which can be extended by collecting bonuses, damaging rival cars, or hitting pedestrians.
The game features multiple modes, including Career and Free Play. In Career mode, players unlock new cars and tracks progressively; Free Play lets users pick any vehicle and course freely. It also supports two-player split-screen racing for friends to compete against each other.
Regional versions have notable differences. For example, the German release replaces pedestrians with dinosaurs and mammoths to reduce violent content.
Overall, Carmageddon 64 carries on the series’ signature style, blending racing and action elements to deliver an intense gaming experience.