Dynamite Bowl is a bowling simulation game developed by Softvision and published by Toshiba EMI, released for the Nintendo Famicom in 1987. It supports single-player and multiplayer modes for up to 5 players, simulating real bowling league experiences. Players can compete on 30 different lanes, choose male or female characters, and select bowling balls weighing 7 to 15 pounds (about 3.2 to 6.8 kilograms). In the game, players can adjust their stance, throw power, and control the ball’s curve or straight trajectory to knock down pins. It offers two modes: Mode A is a traditional 10-frame bowling match with up to two throws per frame, scored by standard bowling rules; Mode B is a numeric bowling game where players accumulate points by knocking down specifically numbered pins, aiming to reach 500 points with the fewest throws. Controls include using the directional pad to adjust throw position and angle, the A button to confirm ball type and speed, and the B button to switch between score and game screens. With its retro art style and realistic bowling experience, Dynamite Bowl became one of the popular sports games of its time.