Dark Rift is a 3D fighting game developed by Kronos Digital Entertainment and published by Vic Tokai, released in 1997 for Nintendo 64 and Windows. Known for its smooth 60fps visuals, it is regarded as Kronos' follow-up to Criticom.
Set in the far future, the game spans three dimensions: Neutral, Dark, and Light. The story centers on a Master Key holding cosmic secrets, which splits into three pieces scattered across dimensions, creating a space rift called the "Dark Rift". Players can choose from 8 initial characters and unlock 2 hidden ones in single-player mode. Battles use a best-of-three format with rich combos and special skills.
Dark Rift received positive reviews for its graphics and animation, with some critics comparing it to high-end arcade games of the era. However, reception was mixed in other aspects. IGN's Doug Perry called it a significant improvement over Criticom and one of the best fighting games on Nintendo 64 at the time.
Overall, Dark Rift delivers a worthwhile 3D fighting experience with its outstanding graphics and unique worldbuilding.